This page is still being developed, thank you for understanding
Overview
Common console commands
- Ping, is in game, and print mod info
Wild Animals console commands
- Spawn, kill and revive Wild Animals
- Breed and add capacity to Wild Animals
Available Commands
k.wildAnimals.ping
Ping the mod, check whether it's running, it should print "pong!" to the console
k.wildAnimals.isInGame
Check whether the mod is aware that you are currently in gameplay, it will print true or false to the console.
k.wildAnimals.printModInfo
Print the Mod information into the console, it will print the Mod name, Mod version, and the Mod Author name
Wild Animals
k.wildAnimals.addCapacityAtCursor <amount>
Add capacity to Wild Animals in node at location under player cursor by amount
How to use:
- Pick the Wild Animals to add capacity into.
- Hover your mouse cursor over it.
- Enter the command.
Example usage:
- k.wildAnimals.addCapacityAtCursor 30
k.wildAnimals.breedAtCursor
Breed Wild Animals in node at location under player cursor.
How to use:
- Pick the Wild Animals to breed.
- Hover your mouse cursor over it.
- Enter the command.
k.wildAnimals.killAtCursor
Kill the Wild Animals in node at location under player cursor.
Practically the same as hunting the Wild Animals down to 0, they are technically still exist but is virtually gone.
To revive it see [k.wildAnimals.reviveAtCursor](#k.wildanimals.reviveatcursor)
How to use:
- Pick the Wild Animals to kill.
- Hover your mouse cursor over it.
- Enter the command.
k.wildAnimals.reviveAtCursor
Revive the Wild Animals in node at location under player cursor.
Use this when you previously killed a Wild Animals at this location
How to use:
- Pick the Wild Animals to kill.
- Hover your mouse cursor over it.
- Enter the command.
k.wildAnimals.spawnAtCursor <capacity>
Spawn a Wild Animals node at location under player cursor with capacity
There must not be any existing Wild Animals at that location
How to use:
- Pick the location to spawn the Wild Animals node.
- Hover your mouse cursor over it.
- Enter the command.
Example usage:
k.wildAnimals.spawnAtCursor 50
