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Console Commands

Note

This page is still being developed, thank you for understanding



Overview

Common console commands

  • Ping, is in game, and print mod info

Wild Animals console commands

  • Spawn, kill and revive Wild Animals
  • Breed and add capacity to Wild Animals



Available Commands

k.wildAnimals.ping

Ping the mod, check whether it's running, it should print "pong!" to the console


k.wildAnimals.isInGame

Check whether the mod is aware that you are currently in gameplay, it will print true or false to the console.


k.wildAnimals.printModInfo

Print the Mod information into the console, it will print the Mod name, Mod version, and the Mod Author name


Wild Animals


k.wildAnimals.addCapacityAtCursor <amount>

Add capacity to Wild Animals in node at location under player cursor by amount


How to use:

  1. Pick the Wild Animals to add capacity into.
  2. Hover your mouse cursor over it.
  3. Enter the command.

Example usage:

  • k.wildAnimals.addCapacityAtCursor 30



k.wildAnimals.breedAtCursor

Breed Wild Animals in node at location under player cursor.


How to use:

  1. Pick the Wild Animals to breed.
  2. Hover your mouse cursor over it.
  3. Enter the command.



k.wildAnimals.killAtCursor

Kill the Wild Animals in node at location under player cursor.


Practically the same as hunting the Wild Animals down to 0, they are technically still exist but is virtually gone.

To revive it see [k.wildAnimals.reviveAtCursor](#k.wildanimals.reviveatcursor)


How to use:

  1. Pick the Wild Animals to kill.
  2. Hover your mouse cursor over it.
  3. Enter the command.



k.wildAnimals.reviveAtCursor

Revive the Wild Animals in node at location under player cursor.


Use this when you previously killed a Wild Animals at this location


How to use:

  1. Pick the Wild Animals to kill.
  2. Hover your mouse cursor over it.
  3. Enter the command.



k.wildAnimals.spawnAtCursor <capacity>

Spawn a Wild Animals node at location under player cursor with capacity


There must not be any existing Wild Animals at that location


How to use:

  1. Pick the location to spawn the Wild Animals node.
  2. Hover your mouse cursor over it.
  3. Enter the command.

Example usage:

  • k.wildAnimals.spawnAtCursor 50